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Works Cited For Bike Lanes Project
Here is the link to the Works Cited page for my project on bike lanes, which should be released on Scratch soon.
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Here is the link to the Works Cited page for my project on bike lanes, which should be released on Scratch soon.
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Hi everyone! We just wanted to give a quick update regarding our forums.
Over the past few weeks, we have noticed suspicious accounts and forum posts being created on our website, likely by bots. We have since removed all forum posts and accounts we believe to be bots. However, we just wanted to give a quick reminder about the rules of our website.
We do not allow any types of spam or bot accounts on our website. This includes obviously AI-generated posts as well as posts intended to drive sales to another website. For a full list of website rules, read our Community Guidelines. Thank you for keeping this website an inviting and vibrant community!
If you believe your account was wrongfully deleted, please don't hesitate to contact us using this form.
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Website members can now download and test out a new early access version of ScratchBit, complete with a fully-functional UI!
(The links do not currently lead anywhere, as the project and ancillary pages are not up yet)
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ScratchBit Early Access 0.2 Patch - 3/28/2026:
Added transparency and whitelist colors
Fixed bugs
Added instructions:
To remove a color from an image: Find the hex code of that color and paste it into the function parameter of "SAVE ScratchBit Code" called "whitelist_color", or do the same with "LOAD ScratchBit Code" to remove a color upon loading a code
To add overall transparency to an image, type a number into the "transparency" parameter of either "SAVE ScratchBit Code" or "LOAD ScratchBit Code" (0 is fully transparent, 100 is no transparent). Load transparency parameters override saved transparency parameters.
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ScratchBit Early Access 0.2 Patch - 3/28/2026:
Added transparency and whitelist colors
Fixed bugs
Added instructions:
To remove a color from an image: Find the hex code of that color and paste it into the function parameter of "SAVE ScratchBit Code" called "whitelist_color", or do the same with "LOAD ScratchBit Code" to remove a color upon loading a code
To add overall transparency to an image, type a number into the "transparency" parameter of either "SAVE ScratchBit Code" or "LOAD ScratchBit Code" (0 is fully transparent, 100 is no transparent). Load transparency parameters override saved transparency parameters.
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*This is an early access version of ScratchBit, a powerful project that can convert images, pen drawings, and portions of frames into a code that can be used to save and import images into projects! This version may contain bugs, and does not yet have a complete user interface.
Website members can now access an early version of ScratchBit by downloading the .sb3 file in the file share.
How to use:
Add a backdrop, costume, or pen drawing
Click enter to generate a save code
When prompted for a key input, click a to generate a compressed code (can be loaded back into the project) or click b to generate a web-friendly code (which can be loaded into this tool and downloaded). Copy the code from the list titled "ScratchBit by @leotimechannelorg"
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Have you ever tried to make a pen project and thought, "I wish I could make a save code for this!". Well look no further than this post, because we are currently working on a Scratch project that can save pen drawings, images, and anything else on a stage in the form of a hex color map. This means that it can be saved and shared within Scratch, but you can also paste it into a tool like https://onlinepngtools.com/convert-hex-to-png to download the image directly to your computer.
I have linked an example of what this project can do below. To see and download the image, go to a HEX to PNG converter (like the one linked above), paste the code, and set the image width to 256 (for this example).
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Hey guys! It's me, Aadi, again! Out with LemonadeOS V2, this time, only on Websim! (I might try a Scratch port, but idk if it will be made.) I switched over because I don't have as much free time as actual developers, so just try it out! Bye!
