ScratchBit Early Access Update
Website members can now download and test out a new early access version of ScratchBit, complete with a fully-functional UI!
(The links do not currently lead anywhere, as the project and ancillary pages are not up yet)

Website members can now download and test out a new early access version of ScratchBit, complete with a fully-functional UI!
(The links do not currently lead anywhere, as the project and ancillary pages are not up yet)
ScratchBit Early Access 0.2 Patch - 3/28/2026:
Added transparency and whitelist colors
Fixed bugs
Added instructions:
To remove a color from an image: Find the hex code of that color and paste it into the function parameter of "SAVE ScratchBit Code" called "whitelist_color", or do the same with "LOAD ScratchBit Code" to remove a color upon loading a code
To add overall transparency to an image, type a number into the "transparency" parameter of either "SAVE ScratchBit Code" or "LOAD ScratchBit Code" (0 is fully transparent, 100 is no transparent). Load transparency parameters override saved transparency parameters.
*This is an early access version of ScratchBit, a powerful project that can convert images, pen drawings, and portions of frames into a code that can be used to save and import images into projects! This version may contain bugs, and does not yet have a complete user interface.
Website members can now access an early version of ScratchBit by downloading the .sb3 file in the file share.
How to use:
Add a backdrop, costume, or pen drawing
Click enter to generate a save code
When prompted for a key input, click a to generate a compressed code (can be loaded back into the project) or click b to generate a web-friendly code (which can be loaded into this tool and downloaded). Copy the code from the list titled "ScratchBit by @leotimechannelorg"
A new PythonCat early access version is available for members! This version adds variables, mathematical operations, booleans/comparative statements, error messages (limited), and various bug fixes. The full version is in a near-final stage of development and should be released in the next month!